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Critical Thinking Activities for Teens

These critical thinking activities for teens can be done at home or in the classroom with little to no preparation or materials.

This is a work in progress. I will add more activities over time.

  1. Scrutinizing Beliefs
  2. Personal Identity Short Story

Bonus: Critikid's Resources for Teens

Activity 1: Scrutinizing Beliefs

Step 1

Have your teen(s) list at least 3 of their beliefs. Optionally, choose one of each: a fact, a value, and a prediction.

  • Fact: “Homework improves test scores.”
  • Value: “Curfews are fair.”
  • Prediction: “Banning phones in class will raise grades.”

Step 2

Explore these questions about each belief (in writing or discussion):

  1. Why do I believe this?
  2. What evidence* do I have for this belief?
  3. Might this belief be wrong? How would I find out?
  4. What would it take to change my mind?

*Values do not necessarily require evidence, but they should be supported by reasons. This could have been answered by question 1.

Step 3

State an opposing view to one of these beliefs clearly. Make an argument in favour of it.

Then ask: “Would a real supporter say I represented their view well?”

Activity 2: Personal Identity Short Story

Use this short story to get teens thinking about the philosophical concept of personal identity (what makes you “you”). This story is a simplified version of Derek Parfit’s thought experiment. Older teens (ages 17-19) may prefer to read the original text, which can be found in Chapter 10 of Reasons and Persons.

The Story: Field Trip to Mars

Today, your class is taking a field trip to Mars! To get there and back by dinner, students will be transported with a teleportation machine called the Space-Hopper. Your class gathers at the machine.

"How does the Space-Hopper work?" you ask.

Your teacher, Ms. Kline, explains, "The Space-Hopper scans every atom in your body and sends that information to Mars. At the same time, the atoms that make up your body here on Earth are carefully disassembled. On Mars, your body is rebuilt in the exact same way using new atoms. Since your brain is rebuilt in the same way, you will have all the same memories."

Then Ms. Kline reveals a small robot named Pepper for a demo.

"For the sake of the demonstration," says Ms. Kline, "I won't disassemble the original Pepper. A machine in the next room will make a copy."

Pepper rolls into the Space-Hopper and there is a flash of blue light. A minute later, a new Pepper rolls into the room. Now there are two seemingly identical Peppers side-by-side.

"What’s your favourite song? Ms. Kline asks.

"Glass Gardens," both Peppers say.

"Tell us your favourite memory."

"A kitten sneezed on my wheel," both reply.

You wonder, "If both remember being Pepper, which one is Pepper?"

You looks at the pad, then ask, "If the Space-Hopper usually disassembles you here, then isn’t that… death followed by a perfect copy on Mars?"

Ms. Kline says gently, "Most travellers think they survive because their memories, personality traits, and everything that makes them them is preserved in the copy. But if you'd prefer to stay on Earth, you can skip the field trip."

You wonder what to do.

Discussion Questions

  1. If Earth-you is disassembled while Mars-you is rebuilt with new atoms in the same arrangement, is that survival—or death plus a perfect replacement?

  2. What if Earth-you weren’t disassembled? If Earth-you and Mars-you both exist with the same memories, which one is you?

  3. What makes you you: the particular atoms that make up your body, their arrangement, your memories, or something else?

  4. Would you take the Space-Hopper? Why or why not?

Critikid's Resources for Teens


Courses

Fallacy Detectors

Fallacy Detectors

Develop the skills to tackle logical fallacies through a series of 10 science-fiction videos with activities. Recommended for ages 8 and up.

US$15

Social Media Simulator

Social Media Simulator

Teach your kids to spot misinformation and manipulation in a safe and controlled environment before they face the real thing. Recommended for ages 9 and up.

US$15

A Statistical Odyssey

A Statistical Odyssey

Learn about common mistakes in data analysis with an interactive space adventure. Recommended for ages 12 and up.

US$15

Logic for Teens

Logic for Teens

Learn how to make sense of complicated arguments with 14 video lessons and activities. Recommended for ages 13 and up.

US$15

Emotional Intelligence

Emotional Intelligence

Learn to recognize, understand, and manage your emotions. Designed by child psychologist Ronald Crouch, Ph.D. Recommended for ages 5 to 8.

US$10

Worksheets

Logical Fallacies Worksheets and Lesson Plans

Logical Fallacies Worksheets and Lesson Plans

Teach your grades 3-7 students about ten common logical fallacies with these engaging and easy-to-use lesson plans and worksheets.

US$10

Symbolic Logic Worksheets

Symbolic Logic Worksheets

Worksheets covering the basics of symbolic logic for children ages 13 and up.

US$5

Elementary School Worksheets and Lesson Plans

Elementary School Worksheets and Lesson Plans

These lesson plans and worksheets teach students in grades 2-5 about superstitions, different perspectives, facts and opinions, the false dilemma fallacy, and probability.

US$10

Middle School Worksheets and Lesson Plans

Middle School Worksheets and Lesson Plans

These lesson plans and worksheets teach students in grades 5-8 about false memories, confirmation bias, Occam’s razor, the strawman fallacy, and pareidolia.

US$10

High School Worksheets and Lesson Plans

High School Worksheets and Lesson Plans

These lesson plans and worksheets teach students in grades 8-12 about critical thinking, the appeal to nature fallacy, correlation versus causation, the placebo effect, and weasel words.

US$10

Statistical Shenanigans Worksheets and Lesson Plans

Statistical Shenanigans Worksheets and Lesson Plans

These lesson plans and worksheets teach students in grades 9 and up the statistical principles they need to analyze data rationally.

US$10