Critikid Logo

A Modern Guide to Thinking, Fast and Slow

Return to Guide

Part I - Two Systems

  1. The Characters of the Story
  2. Attention and Effort
  3. The Lazy Controller
  4. The Associative Machine
  5. Cognitive Ease
  6. Norms, Surprises, and Causes
  7. A Machine for Jumping to Conclusions
  8. How Judgments Happen
  9. Answering an Easier Question

Chapter 1: The Characters of the Story

Overview
Kahneman introduces two modes of thinking that he will refer to throughout the book:

  • System 1 thinking: fast, automatic, intuitive.
    It helps us detect emotions, finish familiar phrases, and orient to sudden noises. Some of these abilities are innate, while others become automatic through practice.
  • System 2 thinking: slow, deliberate, effortful.
    This is our rational, analytic system. It is engaged when we solve math problems, check logic, or fill out tax forms. It tires easily.
    Kahneman stresses that these systems are useful fictions, not literal brain regions. They are metaphors to make patterns of thought easier to understand and remember.

Replication & Reliability

Recommendation
This section is foundational and should be read in full. Readers should understand that System 1 and System 2 are not brain regions, but “useful fictions”. The illusions and demonstrations are helpful in showing how automatic and effortful thinking processes differ.

Chapter 2: Attention and Effort

Overview
The defining feature of System 2 is effort. Unlike the quick, automatic operations of System 1, System 2 is engaged when tasks demand attention or self-control. But it is also “lazy” in the sense that it avoids unnecessary exertion, defaulting to System 1 whenever possible.

Kahneman introduces the “law of least effort”: our minds naturally gravitate toward easier paths. Task switching is especially costly, since System 2 must reprogram its focus each time.

Replication & Reliability

  • Pupil dilation as a measure of cognitive load has replicated across decades of studies. See van der Wel & van Steenbergen, 2018 for a review.
  • Inattentional blindness under load is a reliable demonstration of attention’s limits (see the Invisible Gorilla Test in Chapter 1).
  • Task-switching costs are also well-documented. See Kiesel et al., 2010 for a review.

Recommendation
The core claims in this chapter are highly robust. This chapter remains a valuable introduction to the limits of attention and the costs of effortful thinking. It should be read in full.

Chapter 3: The Lazy Controller

Overview
This chapter introduces two ideas:

First, self-control and cognitive effort draw from the same limited pool of mental resources. When System 2 is busy with one task (whether solving math problems, resisting temptation, or managing emotions), our ability to use it for other tasks weakens.

Second, Kahneman emphasizes how often people accept quick, intuitive answers without checking them. The bat-and-ball problem shows how System 1 generates an appealing but wrong answer, and how many people fail to engage System 2 to catch the error. The point is that even intelligent people can think lazily.

Replication & Reliability

The studies in this chapter are questionable.

  • Baumeister’s studies (Ego-Depletion and Glucose as Willpower Fuel): Unreliable. A 2016 multi-lab replication failed to reproduce the ego-depletion effect: “Meta-analysis of the studies revealed that the size of the ego-depletion effect was small with 95% confidence intervals that encompassed zero.” Several studies, such as one in 2014 and 2016 found the effect does not hold up under rigorous testing. The glucose model is considered debunked.
  • The hungry judge effect: Follow-up analysis suggests the magnitude of the effect is overestimated and that “the observed influence of order can be alternatively explained by a statistical artifact resulting from favorable rulings taking longer than unfavorable ones.”
  • Stanford Marshmallow Experiment: Likely a much smaller effect than reported.
    A 2018 replication study found the correlation between delaying gratification and adult outcomes “was only half the size of those reported in the original studies and was reduced by two thirds in the presence of controls for family background, early cognitive ability, and the home environment.” Moreover, a 2024 study found that “the Marshmallow Test performance was not strongly predictive of adult achievement, health, or behavior.”

Recommendation
The key insight that even intelligent people can fail to engage System 2 is still valuable, but read with the awareness that the effects mentioned were overestimated or debunked.

Chapter 4: The Associative Machine

Overview
System 1 links ideas, feelings, and actions through associative activation: one thought sparks another in a rapid, unconscious chain. This underlies priming, where exposure to a stimulus influences later perception, judgment, or behavior.

The overarching message is that a great deal of what steers us happens before and beneath awareness.

Replication & Reliability
Mixed.

  • Low-level semantic priming: Robust. Decades of research strongly support these effects.
  • The old-age-priming study: Not reliable. The failure of a larger replication study to produce the same results helped catalyze scrutiny of behavioral priming claims as well as the field of social psychology at large.
  • Facial-feedback (“pen-in-mouth makes cartoons funnier”): Not reliable. A multi-lab registered replication report did not reproduce the original effect.
  • Money priming: Contested. Meta-analysis shows mixed results. Treat as fra
  • The “Macbeth Effect” largely failed replications. Best treated as unreliable.

Recommendation
Reading about semantic priming is worthwhile, but the social/behavioral priming studies in this chapter can be skimmed or skipped (unless your goal is to read them to learn about the replication crisis).

Chapter 5: Cognitive Ease

Overview
Your mind carries a running “ease/strain” gauge. When processing feels easy (clear font, repetition, good mood, familiar cues), you rely more heavily on System 1: you trust intuitions and think more casually. Strain causes System 2 to be more vigilant and analytic.

Replication & Reliability

  • Illusory truth effect (repetition makes people more likely to believe in falsehoods): Modern research supports this effect.
  • False fame effect: The original study cited by Kahneman (Jacoby et al., 1989) found that after seeing a list of nonfamous names, people are more likely to misclassify some of those names as famous the next day. Subsequent work (e.g., Horselenberg et al., 2006; Peters et al., 2007; Buchli, 2019) has replicated the basic phenomenon. While researchers debate the mechanism and show that context can strengthen or weaken it, the effect itself is robust.
  • Mere-exposure effect (people tend to develop a liking for things that are familiar): This has been documented by countless studies. A 2017 meta-analysis (Montoya et al, 2017) documents many of them.
  • Disfluent fonts improve analytic thinking: Newer analyses show that, while disfluency does prompt analytic thinking, it doesn't necessarily lead to greater accuracy (Alter et al., 2013) and it doesn’t help people solve math problems (Meyer et al. 2015).

Recommendation
The studies are generally reliable, but the disfluency (ugly font) research has not fully held up over time.

Chapter 6: Norms, Surprises, and Causes

Overview
System 1 constantly tracks what feels usual and flags what feels out of place. After an unusual event happens once, a repeat feels less surprising.

System 1 also weaves sparse facts into causal stories, like thinking about a pickpocket when we hear that a tourist's wallet went missing in New York City.

Replication & Reliability

  • Moses Illusion: This is a robust cognitive phenomenon. You may have been fooled by it yourself! Interestingly, the effect persists even when participants are given monetary incentives and multiple choice answers (Speckmann & Unkelbach, 2021).
  • Michotte’s classic experiments with animated shapes suggested that we can directly perceive causality. While the basic effect has been widely conceptually replicated psychology (e.g., with more realistic visuals in Meding et al., 2020), a review of the research found no clear reason to prefer Michotte’s "causal perception" explanation over the competing explanation that we rely on stored representations of causal effects in memory (Rips, 2011).
  • Heider & Simmel’s shapes animation: Decades of follow-up research confirm humans tend to automatically attribute intention and emotion to abstract shapes. See Torabian & Grossman, 2023 for a review. A replication and extension found that the same is true for non-object individuals such as groups (Bloom and Veres, 1999). A recent study that replicated the experiment in both 2D and VR and found that "participants who viewed the animation through a VR headset developed stronger emotional connections with the geometric shapes than those who viewed it on a traditional 2D screen" (Marañes et al., 2024).

Recommendation
This chapter’s core points are well-established. They illustrate System 1’s talent for creating coherence and causes, but also its vulnerability to illusions.

Chapter 7: A Machine for Jumping to Conclusions

Overview
System 1 is quick to draw conclusions from limited evidence. This is efficient when shortcuts are harmless, but risky when accuracy matters.

Replication & Reliability

  • Gilbert's claim that accepting a statement as true is the default and that rejecting it requires cognitive effort (Gilbert et al., 1990): While truth bias itself is generally accepted, its source and strength are disputed. For example, Street and Masip (2015) reported that "the decline in bias was not related to the amount of processing time available," and Pantazi et al. (2018) found that explicitly false statements are later remembered as true regardless of cognitive load. Both findings challenge the idea that reducing System 2 load diminishes the bias. Moreover, a replication by Vorms et al. (2022) reported that Gilbert’s effect does not hold for implausible statements, which appear to be initially encoded as false.
  • Confirmation bias: This is well accepted and widely studied.
  • Halo effect: This is another well-accepted and well-researched bias. A recent study showed that the effect persists even after beauty filters (Gulati et al., 2024).
  • Mock juror study: I haven’t found an exact replication of the Texas mock juror study; however, a 2021 study showing that showed that pre-trial bias was a significant predictor of both verdict choice and belief of guilt supports the general claim that justice conclusions can be incoherent (Curley et al., 2021).

Recommendation
The sections on confirmation bias and the halo effect are solid and widely supported. Be cautious with the truth-bias claims, as the evidence is mixed. Treat the Texas mock-juror example as illustrative of a general concept.

Chapter 8: How Judgments Happen

Overview
System 1 continuously generates “basic assessments”: quick, automatic judgments of things like threat, trustworthiness, and normality. These shortcuts are efficient but also lead to predictable errors, since we rely on intuitive substitutions instead of analytic reasoning.

Replication & Reliability

  • Face-based judgments of competence (Todorov’s research): Robust. This effect has been shown over multiple studies. Follow-up research using neuroimaging suggests that negative attributions from appearance exert greater influence on voting than do positive, and that the effect is stronger when other information is absent (Spezio et al., 2008). Experiments show it affects children, too (Antonakis and Dalgas, 2009).
  • The Exxon Valdez bird study: While no replications have been made of this specific study, the bias examined in this section, commonly called scope insensitivity or scope neglect, is a well-documented phenomenon.

Recommendation
This chapter is worth reading in full. The effects are well-supported.

Chapter 9: Answering an Easier Question

Overview
When faced with hard questions, System 1 often substitutes an easier one without us noticing. This substitution process explains many judgments, including how we value things, perceive size, and weigh costs and benefits.

Replication & Reliability

  • The German study finding that life satisfaction is "extremely sensitive to contextual influences" (Schwarz and Strack, 1999): fragile. These findings do not generalize well beyond small, unnatural lab settings. A replication study failed to replicate the strong item-order effects and concluded that "life satisfaction judgments are more heavily based on chronically accessible than temporarily accessible information" (Schimmack and Oishi, 2005).
  • Affect heuristic: This effect has been widely studied and supported across domains.

Recommendation
Read with an awareness that the German life satisfaction study did not show the same strong results in replications.

Return to Guide


Courses

Fallacy Detectors

Fallacy Detectors

Develop the skills to tackle logical fallacies through a series of 10 science-fiction videos with activities. Recommended for ages 8 and up.

US$15

Social Media Simulator

Social Media Simulator

Teach your kids to spot misinformation and manipulation in a safe and controlled environment before they face the real thing. Recommended for ages 9 and up.

US$15

A Statistical Odyssey

A Statistical Odyssey

Learn about common mistakes in data analysis with an interactive space adventure. Recommended for ages 12 and up.

US$15

Logic for Teens

Logic for Teens

Learn how to make sense of complicated arguments with 14 video lessons and activities. Recommended for ages 13 and up.

US$15

Emotional Intelligence

Emotional Intelligence

Learn to recognize, understand, and manage your emotions. Designed by child psychologist Ronald Crouch, Ph.D. Recommended for ages 5 to 8.

US$10

Worksheets

Logical Fallacies Worksheets and Lesson Plans

Logical Fallacies Worksheets and Lesson Plans

Teach your grades 3-7 students about ten common logical fallacies with these engaging and easy-to-use lesson plans and worksheets.

US$10

Symbolic Logic Worksheets

Symbolic Logic Worksheets

Worksheets covering the basics of symbolic logic for children ages 13 and up.

US$5

Elementary School Worksheets and Lesson Plans

Elementary School Worksheets and Lesson Plans

These lesson plans and worksheets teach students in grades 2-5 about superstitions, different perspectives, facts and opinions, the false dilemma fallacy, and probability.

US$10

Middle School Worksheets and Lesson Plans

Middle School Worksheets and Lesson Plans

These lesson plans and worksheets teach students in grades 5-8 about false memories, confirmation bias, Occam’s razor, the strawman fallacy, and pareidolia.

US$10

High School Worksheets and Lesson Plans

High School Worksheets and Lesson Plans

These lesson plans and worksheets teach students in grades 8-12 about critical thinking, the appeal to nature fallacy, correlation versus causation, the placebo effect, and weasel words.

US$10

Statistical Shenanigans Worksheets and Lesson Plans

Statistical Shenanigans Worksheets and Lesson Plans

These lesson plans and worksheets teach students in grades 9 and up the statistical principles they need to analyze data rationally.

US$10

Printable Logical Fallacy Handbook

Printable Logical Fallacy Handbook

A printable PDF explaining 20 common logical fallacies with real-world examples. Recommended for teens and adults.

US$5